Players can also “execute” or incapacitate enemies at close range (e.g., punching soldiers in the face or snapping their necks). Battles are highlighted by realistic gunfire, screams of pain, and slow-motion effects (during headshots) injured characters emit blood splashes when hit, and continue to incur damage when killed.
Players use machine guns, shotguns, rocket launchers, and grenades to kill enemy soldiers in frenetic combat. This is a third-person shooter in which players assume the role of a special operations soldier who battles enemies in a storm-ravaged Dubai.